Dark Eldar Gerüchte

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    Kommentar dort: Dark Eldar-Gerüchte 2010



    Zitat

    Bei Bell of Lost Souls gibt es “Gerüchte” zu den Dark Eldar.


    Diese lauten, dadurch dass die Tyraniden so früh im Jahr 2010 starten, wäre es möglich das ein 4. Codex es noch am Ende von 2010 in die Release Schedule schafft.


    Außerdem will man bei Bell of Lost Souls vernommen haben, sollte der Dark Eldar Codex nächstes Jahr noch herauskommen (Anm. der Red.: Jetzt kommt der Hammer …), dass Games Workshop nicht nur den Codex sondern auch noch eine vollkommen neue Miniaturenreihe für die Dark Eldar herausbringen wird.






    Zitat


    -4-5 new special characters, including upgrade SCS a la Pask.
    -New models for all existing SCs
    -Kruellagh possibly being dropped
    -Lelith Hesperax is included and getting a new model, interesting to see if it is as good as the old one.
    -Every model of the range is being redone, without exception.














  • HEADQUARTERS


    Asdrubal Vect


    Even more expensive but hard hitting , costing about as much as Mephiston (Dais not compulsory).


    Dais is AV 13 13 13 with three Dark Lances. He seizes the initiative on a 4+.



    Lady Malys


    His Ex-Wife.


    Immune to psychic powers and passes this ability onto any unit she joins.




    Lelith Hesperax


    4++ save, 3++ in combat. S3. Her hair counts as a shardnet + impaler.
    Her knives are power weapons. She doesn't use combat drugs, as she is
    skilled enough With Weapon Skill 9 and four attacks which ignore armour
    saves, plus an extra one for each point her weapon skill is higher than
    her foe's, Lelith can murder entire squads.



    Drazhar


    Eternal Warrior and rules/stats similar to Phoenix Lords.



    Urien Rakarth


    Master Haemunculus.


    Gives out d3 free pain tokens at the start of the game, which must go to wrack or grotesque units,


    also regains a wound at the start of each of his turns as his flesh re-knits itself.


    He can make the small constructs troops, and he can give grotesques S6 instead of their usual S5 for 5 points each.




    Kheradruakh, the Decapitator


    mandrake champion, still with 4 arms.


    Always starts in reserve, player can place him anywhere without a roll but at least 1" or 2" away from enemy units.



    Duke Sliscus the Serpent


    a corsair captain- nasty counterpart to Yriel who isn't that great a fighter but gives bonuses to the rest of your army.


    Concept wise he is David Bowie in space, a really glam rocker dude.


    Can confer 3+ Poisoned onto one unit's shooting attacks. Also, he is the
    Dark Eldar character who tore out Lukas The Trickster's heart.



    Baron Sathonyx


    has a skyboard



    Archon


    WS7, BS7, +1 BS, +1WS, +1A, +1LD compared to previous edition, can take Blaster (18“ range).


    If he kills and enemy MC/SC in close combat, he doubles his Strength to
    6. If he kills another one, he doubles his Strength to 10.


    Can have bodyguard retinue called 'Court of the Archon' which is a retinue like an inquisitors.


    The Court Of The Archon is the Archon's new bodyguard option. It is
    somewhat inspired by Greek mythology. Options include a retinue member
    which grants 2+ Poisoned to the entire retinue. This option is
    unbelievably cheap for what it does. Other options include Ur-Ghuls
    (which had FNP) and Medusae (which have an 'eye laser' ranged attack).


    He can take different numbers of 4 different types of guards. ie. he can
    take some of one type and a few of another etc. (I would recommend
    keeping it down to 10 members so they can ride in the archon's pimpin'
    raider). One is a big bug - 3 wound tank monster, one is a 4 armed
    shooty guard, one is a general cc one, and another is a retinue member
    that grants the entire retinue poison 2+ CC attacks.


    To make things a bit difficult, ruleswise it is not a retinue, as the Archon can be singled out in a cc attack.



    Wych Lord (Succubus)



    Haemunculus


    FNP



    Haemunculus Ancient


    (quite different from Haemunculus)



    HEAVY SUPPORT


    Ravager


    Fast, skimmer, open-topped, AV 11 11 10, can fire all three dark lances at cruising speed



    Talos


    In a standard and lighter version. Both similar size, no model in the
    near future. Lighter version is called Cronos or Parasite (?). When the
    Cronos kills a model with one of its weapons, it generates a pain token
    up to one per weapon per turn. You may chose to with nearby unit it
    goes.



    Cronos (via warseer)


    Weaker but cheaper Talos.


    When it kills a model with one of it weapons you may choose a unit to
    add a Pain Point to. You can only get 1 point per weapon per Turn (3 max
    per turn)


    Has 2 ranged weapons



    Razorwing Fighter


    Seem to be Skimmer, not flyers as previously said.They have aerial
    assault rules that mean they can move and fire all their weapons, they
    can also take a range of missiles. One of them: Implosion missiles,
    small blast, all models touched by it take a characteristics test on
    their wounds and if they fail it they instantly die. They can purchase
    up to four missiles of any of the following types and may be a mix of
    them. There are neurotoxin ones, imploding ones, soul stealing ones or
    something, and good old fashioned explosives.



    Voidraven Bomber


    Seem to be Skimmer, not flyers as previously said. It is armour 11 with
    duel strength 9 Ap 2 dark lances, can move 36 inches, fire all weapons
    when moving 12, can drop a strength 8 bomb along its flight path. Costs
    as much as Rhino plus Ravager.


    They have aerial assault rules that mean they can move and fire all
    their weapons, they can also take a range of missiles. One of them:
    Implosion missiles, small blast, all models touched by it take a
    characteristics test on their wounds and if they fail it they instantly
    die. They can purchase up to four missiles of any of the following types
    and may be a mix of them. There are neurotoxin ones, imploding ones,
    soul stealing ones or something, and good old fashioned explosives.

    Bei Tabletopspielern ist es wie mit Hundebesitzern: Jeder glaubt es am besten zu wissen ^^

  • Model prices and GW notes, sorry if this is repetition


    Hellions: 5 for 19.50€
    Contains five plastic Dark Eldar Hellions, including all weapon and wargear options from the army list.
    • Hellions are jump infantry and a Fast Attack choice.
    • Armed with Hellglaives that add +1 Attack and +1 Strength.
    • Hellion squads can include up to 20 models (4 box sets).
    • Hellions have the Hit And Run special rule.
    • Combat drugs confer a random bonus, such as +1 Attack, Strength or Weapon Skill.


    Mandrakes: 5 (metal) for 23.50
    Mandrakes have a 5+ invulnerable save.
    • Mandrakes have the Fleet, Infiltrate, Move Through Cover and Stealth universal special rules.
    http://www.warseer.com/forums/attach...7&d=1286462293


    Webway portal: 7.5€
    Can be taken as wargear by Archon or Haemonculus.
    • Once used, allows Dark Eldar reserves to enter the battle from the webway portal.
    • Only available while stocks last.
    http://www.warseer.com/forums/attach...8&d=1286462293


    Urien Rakarth: 12.50€
    Urien Rakarth is an HQ choice.
    • Urien regains a single Wound at the start of each turn.
    • Urien’s Ichor Gauntlet wounds enemies on a 3+ and inflicts instant death.
    • Urien starts the game with one pain token, giving him the Feel No Pain special rule.


    Ravanger: 39€
    Includes three dark lances, which can be replaced with disintegrator cannons.
    • Includes Dark Eldar pilot, three gunners and three optional passengers.
    • Ravagers can move at cruising speed and still fire all weapons.
    • Enhanced aethersail upgrade allows vehicle to move an additional 2D6” but not shoot.
    • Chain-snare upgrade inflicts damage on nearby enemy units as the Ravager passes them.
    • Grisly trophies upgrade allows friendly units within 6” to reroll failed Leadership tests.


  • Zitat

    Habe gestern auch ein bisschen geblättert und finde den Codex sehr nett.
    Das die Incubi keine Granaten haben ist nicht weiter schlimm. Für eine HQ-Auswahl bekommt man drei Haemonculi, die haben einen Terrorgasgranatwerfer und geben gleich noch FNP.

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