Also hier mal der gerüchte Thread für die (im Januar?) kommenden Tyraniden!
Im Anhang zwei Bilder:
Die Schwarmwachen sind ja schon etwas älter, auf Facebook habe ich gerade das zweite mit den Tyranidenkriegern gefunden
Tyraniden im Januar
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Neues von Bols:
Zitat
Fasten your seatbelts - the Tyranid rumor-train is back in business! Next stop - Launchwave minis and rules coming in.We rate this set of rumors probable, coming from known sources.
Author: Adam Troke
MINIS
New Tyranid plastic kits:
Warrior - Shrike: 3 model kit.
HiveGuard - Tyrantguard: 3 model kit. New weapon option for Hiveguard, Full lash whip-sword-claw-talon bits for Tyrant guard.
Pyrovore - Biovore - Hellevore: 1 model plastic kit. 3 plastic spore mines included.
Harpy - Eriyne: 1 model plastic kit.
Mycetic Spore: 1 model plastic kit.
Tyranid Prime: 1 model plastic kit.RULES
Termagant
Troops FOC
Unit size up to 30
Cost: 4pt
Default comes with FleshborerUpgrades:
Fleet for 1pt per model+1 pt Spike Rifles
+2 pt Spinefists (now Assault x(minimum of 2) Twinlinked)
+4 pt Devourers1 per 10 can take:
+10 pt Strangleweb
+15 pt Electroshock Spitter (S4 AP6 Template Assault 1)+1 Adrenal Glands - Fleet and Furious Charge
+1 Toxin sacs - Poison (affects cc attacks)
+2 Toxic grubs - Poison (affects ranged fire) -
Neues von BoLs:
ZitatWe rate this set of rumors possible, coming from mixed sources.
Tyranid Warriors
Tyranid Warriors available in both HQ (Tyranid Prime)and Troops.
- HQ Warriors function as the Prime's retinue, and do not deploy separately.
- Prime + Retinue may deploy in a Mycetic Spore.Troops Warriors are mostly unchanged.
Updated Biomorphs.
Adrenal Glands is much improved.
Warriors cheaper in points. (75pts base for unit).Harpy-Eirnye
- Arm design is similar to the Forgeworld Harridan.
- Wings attach to the body via 2 sets of arm slots.
- Back 2 pairs are for the wings.
- First pair of arms is reserved for various weaponry/gribblies. -
Diesmal habt ich ein bisschen weniger dabei:
Zitat
via an anonymous source on Faeit 212
Tyranids have their own psyker discipline containing 6 powers, with no access to any of the normal disciplines out of the rulebook. -
Heut gibts einiges:
Zitat
The total release contains 9 new kits, 3 clamshells. ZERO Finecast.At least 1 new unit per FOC category.
Tyranids may ally with themselves. Their ally FOC is as follows: 1HQ and 2 Troops default, plus optional 1 Elites, 1-2 troop, 1 Fast Attack, 1 Heavy Support.
Biomorphs are in a seperate codex section in categories, with various Tyranid creatures having access to different categories. Biomorph categories are:
- Basic biomorphs
- Rare biomorphs
- Psychic-Leader biomorphs
- Unique biomorphs (only 1 each per army)Units Rumors
Ymgarl Genestealers retain their ability to assault out of their hidden location.Lictors only allow snap shots plus gain a hefty cover save when they are unveiled.
Raveners and Hormagaunts are Beasts.
Hormagaunts come equipped with Fleet by default.
Genestealers gain an A, and WS bonus.
Carnifex gains a T bonus, and may take virtually every biomorph in the codex (bringing back all those plastic bits from the kit into use.)
Trygon Primes move to HQ.
Venomthropes and Lictors are purchased in broods of 1-3 per FOC slot, but deploy and operate independently on battlefield.
New dedicated Transport big bug. May purchase a twinlinked set of heavy weapons, Transport capacity of 20 small bugs. Counts as an opened top vehicle for assault purposes.
Another "new" big bug is a direct import from EPIC with it's name unchanged.
Trygon & Raveners digital dataslate from GW Digital the same month as the codex release with a formation allowing Raveners to assault out of the Trygon's Deep Strike tunnel.
Zitat
Tyranid psykers generate psychic powers in a new way. They gain 1 warp charge from each synapse creature within 6" but each synapse creature only generates a single warp charge. Tyranid psykers additionally gain a single warp charge per mastery level. This rule mechanic depicts the ability of the Tyranid Hivemind to focus power to key psychic organisms via the synaptic network. Each psychic organism however does have a maximum amount of warp charges it may utilize in a single turn, to prevent abusive "machine gun use of powers".Apparently units of multiple synapse creatures now have another useful purpose - psychic reservoir.
There is also contradictory chatter on whether or not the new Tyranid psychic powers will replace the rulebook powers entirely. Some say yes, some say no.
Psychic Powers table:
-Dominion (Primaris)
-Psychic Scream
-Warp Blast
-Catalyst
-Paroxysm
-The Horror
-OnslaughtUnits Rumors
Various tongues are wagging that one of the new big bugs is the old EPIC chesnut, the Haruspex. Not only that, but the Haruspex is only one half of a combo kit and yet another EPIC big bug is buildable from the kit. ~PS, there's really not that many left... go looking.Broodlord comes with fixed psychic power and a large number of biomorph options.
There is suddenly a distinct number of rumormongers talking about the removal of the Mycetic Spore and any other unit without a model in the codex (you do the math). Some chatter says the rumored Dedicated Transport big bug may replace it entirely as it never received a model in the first place.
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Nun liebe Kinder, gebt fein acht.
Ich hab euch etwas mitgebracht:
Von faeit 212ZitatThere has been a lot of talk from Endobai over on Warseer, and right now I will say that his information is the best by far that we have seen. We will see a lot of new information I am sure over the next 24 hours, as the dam just wants to break.
via Endobai on Warseer
I had to find the Tyranid codex and more important had to work for a couple of hours, too addicted to things such was food, and shelter to ignore this need. I am no Tyranid player so I wanted to have the codex in sight not to make any mistakes people will in turn mistake for something else.It is still too early to say too much - hardly enjoyable to be in the spotlight shining like the Astronomican for the Hive Fleets...
I can only say maybe 20% of what I know for now. Soon images should start appearing in the web so it will be possible to comment on some of them.Warriors.
In my opinion definetely the centerpiece of the release. Much like the Tactical squad for the Marine codex they are something every Tyranid player - new or veteran - will have to buy.
The box includes all or almost all weapon options the Warrior entry in the current (still the current) codex has + something really nice. Still don't expect all your wishes to come true. Remember it is no more than three infantry sprues in the box.The unit's cost.
It depends on the cost of wargear and what special rules give them - namely what Synapse Creature gives them in the new codex. Right now I can see no meaningful point decrease. Still troops though.Tervigon.
Still troops, but comes with 'the Gaunt tax' to occupy the slot. Gaunts are cheaper so it helps a little.Much depends on the new psychic powers the Tyranids get because it remains a psycher with randomly generated powers so unlike some psychers in the new tyranid codex.
The Big Bug.
It is big, but not that big. Remember that the Wraithknight and Eldar models in general are smooth and do not have so many limbs, vents, horns, bio-guns etc so making something as large as the Eldar fellow would create something really, really expensive - definetely in titan price range. The big bug is thankfully cheaper.The creature is taken from the Epic 40k, but the difference in size is not so ridiculously... pronounced, but it is large enough.
Ohh and the instinctive behaviour list is expanded - with entirely new modes some creatures will take when separated from the Hive Mind.
Tyrant Guard too got something new, a weapon upgrade they will find really useful.
The poster below was spot on. The Warriors are a new set, the last one was from 2001 so it is as with the Tacticals who got reinvented, multi-optional new sprues. Cool, useful, but they are not super-killy. Can easily be made the core of the army and have access to very many weapon options so good value for money too.
Psychic powers.
I doubt they will remove the access, so far nothing suggests it.
I can safely say something more.
All those sets allow construction of another unit, also the Haruspex which can be assembled as... another creature from Epic 40k.Hive Guards got another weapon option which can be seen on the leaked image.
The weapon is electricity based. No doubt inspired by Teslas, but I have no idea if it works in a similar way.Tyrant Guards are very lovely. My most favourite models in the release combining what is the best in the 3rd and 4th metal models.
Several weapon options just like with the warriors.I think that they got those new 50 mm bases. I was mistaken in the past with the SM Centurions so forgive me if I commit another once again.
Haruspex is damn ugly so you will recognise it immediatelly, but its 'twin' is actually really nice looking MC.
Harpy's 'brother' is not called Eridne/however it was called in those rumours.
Hormagaunts
Cheaper and faster. Think of Slaaneshi Daemons.Lictors
Of course nothing speaks like autonomous, scout, vanguard creature like a model which after landing realises how alone it is, how scary the world is and that everyone wants to kill it - so I hope it regains at least its autonomy. Rather safe bet in my opinion.Rippers
If I see it right got more expensive, but are no longer suicidal.Releases
Dual sets (one, lets say, is half-dual), so four MCs including three new beasties.
There are also other boxes, but re-packs/army sets.
No clamshell. -
Omg omg omg:
http://www.lounge.belloflostso…nids-Rumor-Roundup/page52Edit:
Beachtet auch die Tyrantenwache auf Seite 54! -
Das schreibt faeit dazu:
Zitat
via an anonymous source on Faeit 212
There are more releases coming, but these are online or mail order only.New Releases January 11th
Codex Tyranids: by the Games Workshop Design Studio $49.5 £30
Tyranid Psychic Cards $6 £3.5
Tyranid Harpy/ Hive Crone $80 £48
Tyranid Haruspex/ Exocrine $73 £44
Tyranid Warriors (3 models) $51 £31
Tyranid Hive Guard/ Tyrant Guard (3 models) $70 £42.5
Carnifex Brood (2 models) $90 £55
Tyranid Swarm (95 models) $170 £105Tyranid Limited Edition Codex $100 £60
Tyranid Termagant Brood (20 models-online only) $33 £20
Tyranid Hormagaunt Brood (20 models-online only) $33 £20The following are mail order only.
Zoanthrope
Broodlord
Lictor
Venomthrope
Red Terror -
Zitat
Tervigons
- Purchasing a single 30-model Termigant unit unlocks Tervigons as TROOPS choice.Tervigon upgrades include:
20pts - enlarged spawns roll 4d6.
15pts - unlimited spawns, never "burn out"
Both upgrades can be purchasedArmy Special Rules
Synapse providing Eternal Warrior.Miniatures Releases
New Releases January 11th
Codex Tyranids $49.50
Tyranid Psychic Cards $6
Tyranid Harpy - Hive Crone $80
Tyranid Exocrine - Haruspex $73
Tyranid Warriors (3 model kit) $51
Tyranid Hive Guard/ Tyrant Guard (3 model kit) $70
Carnifex Brood (2 model kit) $90
Tyranid Swarm (95 model boxed set) $170 -
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Von BoLs Lounge:
Zitat1. Synapse gives eternal warrior
2. Gargoyles are troops.
3. Trygons (primes), Carnifex, Hive Tyrant, Tyrannofex, Venomthropes have significant point decreases
4. Zoanthropes come with Psychic Scream, and warp blast as standard
5. Brain leach devourers no longer strength 6
6. The Crone has a massive vector strike
7. Tervigon, Warriors, gene stealers have significant price increases
8. No Doom, Parasite, Spore pod.
9. The big cannon bug has two different firing modes, one being a D3 Large Blast and one being multiple high strength, low AP shooting attacks.
10. Hungry eyes bug has the ability to magna grapple vehicles and enemy troops.Psychic powers
Psychic Powers:
Primaris: Dominion, blessing, +6" synapse range for the caster
Catalyst - FnP for caster and unit, and another unit in 12"
Paroxysm
the Horror - Broodlord have this power
Onslaught
5. Psychic Scream - 1 charge, nova 6", each target takes 2d6+2 minus its Ld wounds without covers and armors
6. Warp Blast - 2charges, witchfire, unchangedWill have access to BRB powers.
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von bols:
ZitatExpansion on this stuff;
As mentioned earlier, Gargoyles are not Troops, and Commissar Merces said so in a later post.
1) Synapse apparently DOES give Eternal Warrior = HOLY SH*T.
2) Zoanthropes coming with Psychic Scream and Warp Blast means they must be ML2 base.
3) Brain Leech Devourers not being S6 (I assume S5 then) makes sense, sadly.
4) Warriors and Genestealers increasing a lot in points doesn't fit with earlier rumours, hopefully it is wrong.
5) So the large blast shot from the Exocrine is D3 shots....which makes sense.
6) Haruspex having a 'magna grapple' makes sense, and is simply AWESOME.
7) Still have BRB powers - I didn't believe it, but even if BL Devourers drop to S5, the Flying Hive Tyrant managed to get better (ML2 Biomancy, not just two powers for one use per turn) mostly because of the big points drop. -
Zitat
via an anonymous source from the Faeit 212 inbox.
Warrior kits come with 3 models, one of which can be upgraded to a Tyranid Prime. The Tryanid Prime parts include a new chestpiece, flared shoulders, and a new head. The box also comes with all the options you can take, meaning everything is included.Lash whips, boneswords, sything talons, and rending claws to outfit all three models, with bioweaponry like spinefists, devourers, and deathspitters. One model per brood can take heavier weapons that are included in the kit, such as the barbed strangler and venom cannon.
Options include toxin sacs, flesh hooks, adrenal glands
Warriors are now BS5
ZitatEndobai responses are bold italics
1. Synapse gives eternal warrior
Not proven yet.
Seems a good deduction considering the price of the Warriors which remains more or less unchanged, but so far I have no solid confirmation.
2. Gargoyles are troops.
Cannot confirm that. FOC changes via HQs are possible, but right now just a speculation.
3. Trygons (primes), Carnifex, Hive Tyrant, Tyrannofex, Venomthropes have significant point decreases
True. Values are posted elsewhere, cannot tell if all are accurate, but in general there is a point decrease.
4. Zoanthropes come with Psychic Scream, and warp blast as standard
Nothing supporting this. I said some creatures are assigned specific powers and in this case it is a prime candidate, but right now I cannot say a definitive yes.
5. Brain leach devourers no longer strength 6
6. The Crone has a massive vector strike
Don't remember, but both are quite likely.
7. Tervigon, Warriors, gene stealers have significant price increases
Warriors and Genes stay the same, upgrades are either cheaper or more expensive, but the basic cost is identical.
Tervigon is more expensive, by about a nude Warrior cost.
8. No Doom, Parasite, Spore pod.
Cannot say for sure, but no confirmation they are and no traces of their presence I could find.
9. The big cannon bug has two different firing modes, one being a D3 Large Blast and one being multiple high strength, low AP shooting attacks.
Have no idea why it is supposedly D3. One concentated large blast with Ap2 and S7 or six lesser shots (six barrels).
BTW
Interesting bit. The gun is the brain of the creature, the grinning imbecile below is just the muscle useful to allow the brain to calculate all those things it likes and no doubt design subtle works of surreal art from the splattered remains of the enemy. Think Master-Blaster from 'Mad Max 3'.
10. Hungry eyes bug has the ability to magna grapple vehicles and enemy troops.
Nice, but pure speculation so far.
Psychic powers
Primaris: Dominion, blessing, +6" synapse range for the caster
Don't remember.
Catalyst - FnP for caster and unit, and another unit in 12"
True.
the Horror - Broodlord have this power
True.
5. Psychic Scream - 1 charge, nova 6", each target takes 2d6+2 minus its Ld wounds without covers and armors
6. Warp Blast - 2charges, witchfire, unchanged
Don't remember.
Will have access to BRB powers.
No reason to disprove it now or earlier. -
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via bols:
ZitatOK, next set of collated info:
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via bols:
Zitat von harrytownOk so some more rumors I heard/found on the site I got all the pics from. First the Haruspex is not a transport just a cool looking assault monster. Next the reason there are multiple spore mine appearances is apparently the Harpy has different kind of spore mines it can drop. One is poisoned on is ignore cover etc. I would assume this would translate to the biovore as well.
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via bols und zwei spanischen Wegseiten:
leider ganz ganz miese Qualität.
Keine Ahnung, wie oft GW dieses offensichtlich runtergerenderte und dann geleakte Bild verfremdet hat: -
Zitat
Rumors have it that this box set will sell for $170USD and £105 and will contain 95 models. Of course you see the other rumored releases for Tyranids by following this link. http://natfka.blogspot.com/201…s-red-terror-returns.html
So what will be in this massive box set of 95 models, lets check in on the latest rumor bits and take a look at a box combined box set that sounds like it will save you a few bucks over buying the kits individually.
Please remember that these are rumors, and always require a little salt.
via an anonymous source from the Faeit 212 inbox.
The new Tyranid Swarm box set has 95 models and includes a good cost savings for buying this set.
It includes:
40 Termagaunts
40 Hormagaunts
10 Gargoyles
1 Carnifex-with the options for One Eye
4 Ripper Swarms -
http://i88.photobucket.com/alb…857709287_zps88c9daf1.jpg
http://www.dakkadakka.com/dakk…osts/list/840/567025.page
Artwork zum Hausperex, sieht echt übel aus.
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via bols:
Zitat von by Learn2EelBy the by people, a person on Dakka Dakka who is very reliable and claims to have seen the codex a month ago - and I believe him because of his track record (he confirmed parts from the Ogre Kingdoms book before anyone else did) - had this to say about the Crone and Harpy;