Codex Adeptus Astartes +++Erste Gerüchte+++

  • Bei B&C hat jemand schon den neuen WD:

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    As stated before all haevy weapons are included two times. The launching rocket for the ML is optional. Besides the known Combi Weapons the Seargent sprue contains Thunderhammer, Lightning Claw, Power Fist, Power Sword, Power Axe and Chainsword (all options quite odd). The reinforcements on the Devs legs are to hold off the recoil and give better stand. Soles are said to be magnetic (wow).


    Like some rumours already mentioned the new datacards include battle doctrines (tactical, assault and devastator doctrine). These are managed by specific rules of the corresponding models that also tell which doctrine can be used and how often.


    Limited Edition Codex includes Dex, Datacards, 6 objective markers, 8 big maps describing the 8 types of power armour and full coloured handbook depicting the colours and insignias of 190 successor chapters.


    Alle schweren Waffen doppelt und einmal alle E-Waffen! Nicht schlecht!


  • Quelle

  • Von "leman Russ SW", der angeblich schon den Codex gesehen hat:

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    I have seen the new Marine Codex the command tanks are not in it. Tac Squads can take Grav, All dreadnoughts now have 4 base attacks. Only LOW is Calgar. No master of the Forge but Techmarines can take Conversion Beamers. Iron Hand Chapter Tactics now add +1 to feel no pain. Raven Guard lost Scout but not get Shrouded turn 1 and +1 to roll for Night fight. Most others stay similar. Any other questions i'll try my best to answer.


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    Sallies get 4+ FNP against flame weapons and preroll to wound with them. Scars can no longer scout land raiders. Templars can't take Librarians and get rage if they take damage from shooting the previous turn or overwatch. Bolter Drill can use special ammo now. Tac Doctrine lets tacsquads preroll all hits in shooting and assault.


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    Formations looked ok nothing amazing. The termi one can DS from turn 1. No assault marine formation :(. Bike are troops if you take any HQ on a bike, no need to be five man now. Temis squads of both kinds got a 5 point drop but TH SS cost the same as before after buying the upgrade for them. Centurions are pretty much the same. Ultras get the 3 doctrines other chapters can use the tac one once a game if they take the decurian which is call Gladius Strike force.


    Yeah grav canons on tac Squads. RG can add +1 to the dice roll for night fight. No grav on dread that I saw.


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    Relics are the same as before no new ones.


    Quelle

  • Noch ein paar weitere gesammelte Info's:


    Zitat

    Templars get counter attack too after getting shot. Other armies only get the tac doc if they take the extra expensive formations. The docs look a lot better Ultras probably have the best chapter tactics still. Twin links grav centurions in pods seems scary. Chapter Master is now an upgrade for a captain.


    Basically they all allow to reroll ones for either shooting or assault depending on which one it is. Tacs reroll everything for the tac doc. Assault marines and assault centurions reroll all hits in combat for assault. Devs and Dev centurions reroll shooting to hit for theirs.




  • Beschreibung der Chapter Tactics:


    So wie es aussieht, kein Hit and Run mehr für White Scars?!?


    Quelle

  • Von B&C:



    Wenn das so stimmt, ist Calgar ein echtes Monster im NK.

  • Neue Leaks:



    Wobei der Scout Leak dürfte wohl eher die BT treffen. ^^
    Quelle